blue_barrette: (HOW IS THAT EVEN A THING?)
blue_barrette ([personal profile] blue_barrette) wrote2011-03-13 12:29 am
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Dragon Age 2 (Part 2)

Really, I think I'm just ranting as an excuse to use this icon (♥ Karkat)



Damn it, mages, I AM SIDING WITH YOU. I AM ON YOUR SIDE. MAGES = MY FRIENDS. THIS MEANS THAT YOU SHOULD STOP ATTACKING ME ON SIGHT AND KIDNAPPING MY SISTER AND TURNING INTO ABOMINATIONS AT THE SLIGHTEST SIGN OF DANGER (THERE IS NO DANGER, SINCE I AM YOUR FRIEND).

Towards the end, I honestly couldn't figure out why I was helping the bunch of jerks/idiots at all. Oh yeah, Orsino, there's like three templars coming at us, you'd better turn into an abomination and... try to kill me, THE PERSON HELPING YOU, yeah, that's a good plan, way to go you, I can see why you were made First Enchanter of this Circle of idiots. And, haha, hi Grace, remember that time when I didn't have you horribly murdered by templars? Thanks for repaying that with kidnapping my sister (my MAGE sister) and trying to murder her.

Replaying as a templar supporter will not be hard AT ALL. Seriously, the templars come off as being incredibly justified! Sorry, Anders, I like you and all, and your blowing up the Chantry was just one more bump on the beautiful trainwreck of an ending I got, but DAMN, mages are not worth helping because they are all walking demon time bombs.

Seriously, like the first half of the game had a ton of places where I was saving the mages, and the second half just had me slaughtering them while trying ineffectually to help them. Was the only good mage Bethany? I think she's the only one that doesn't go crazy at some point.

On the good side...final boss was fun, even if Meredith's armor texture bugged out and didn't load. Kind of distracting, having her armor be all white. Very, very cool final boss, though - I especially enjoyed watching the slave statues climb off the platforms. So very creepy! Also really enjoyed the whole Mother quest. That was the only quest in the game that actually had some urgency, and the creepy as hell finish was great, although I do think it would have been better had she not been able to talk at the end. Kind of mitigated the creep factor a bit.

Varric remained awesome from beginning to end; Aveline was hilariously awkward and Hawke's BFF; Anders, especially romanced Anders, was an amazing trainwreck of a character; Fenris was HILARIOUS the way he turned back to my side at the end (just so awkward! Something like Fenris: "I... uh, I changed my mind." Meredith: "No one even asked you to come along."); Merrill was a blatant attempt at "cute" that kind of failed to charm me; and Isabela seemed kind of awesome (despite some truly awful dialogue) but I was too neutral with her so she buggered off after Part 2.

The Qunari were actually pretty awesome in this game, and probably my favorite part. I really liked Sten in the first Dragon Age. I loved the way he would just flat out refuse to talk to you about stuff, and how he hated when you were a pansy or too nice to him, and how his culture actually seemed like it was pretty cool and unique. I still think the Qunari are a pretty good concept! I loved the mage quest (A LOT), I liked talking to the Arishok, I loved the final part of Part 2, where you fight the Arishok. Arishok, you are awesome! I totally would have gone for a Qunari ending, even though it probably wouldn't have ended well for anyone and all my party members would have hated me! It was such a disappointment when that part of the game was over. The mage/templar conflict was boring and, uh, I've already shared my opinion of the mages.

I just wish they'd pieced together some sort of plot for Part 1. If it wasn't just "collect 50 gold for, uh... profit, I guess, wander aimlessly around finding stuff and collecting party members and... stuff, I guess" it probably wouldn't have turned me off the games so much. That 50 gold took a good while to collect, and while a lot of the quests had something interesting about them I was never really compelled to play them from beginning to end. Usually, I would hop from one area to the next, trying to lessen the amount of times I had to spend watching loading screens by grabbing all the sidequests at once. As a result, they all sort of blended together.

Part 2 started off a little slowly, but once the Qunari thing got going it started to be interesting. And then it ended. Part 3 wasn't as bad as 1, but it never got me as interested as the Qunari parts. Plus the weird cliffhanger. And the bizarre stealing of KOTOR2's ending - uh, both protagonists disappeared? Really? That's... so lame.

Although Part 3 had ♥Alistair♥ and ♥Zevran♥, so I guess it wasn't all bad.



So, in the end, something like 5/10? A really slow start, some odd corners cut, and a fairly unconnected plot really do drag it down.

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